![]() With all the complaints of seal clubbing, this gives the seals at least a slight boost to their getting up to speed. I disagree, do you really consider this sort of thing an "advantage"? All this does I think is reduce the amount of games it takes to learn what a decent angle looks like. They also allow Subs and CVs without even restricting them to those who purposely change WG's content on their own, but somehow people don't want to accept those two classes as 'fair'.probably many of whom see no problem with someone modding their game to get precise and instantaneous relative angles, exact instantaneous notification of direction of travel, or (as you mentioned) player information other than that within the match. Of course the whole point is that WG allows this in their game. Mods that do cosmetic, non-game effects are, of course, not such, but when you see something clearly put out to change the outcome of a battle by giving modders advantages, then I believe they are self-defining as cheats. What makes mods such as Navigator cheats is that they are not part of the normal game and provide capabilities to those who mod their game that those who don't can't get (and which is why the mod makers make such mods.as full on cheats and for no other reason ). This has been like this in the game pretty much since Beta. Almost every MMO (including the majority of FPS I've played) provide this info, usually having the removal of them being a declutter option. I have always run the game in that mode, which I think is called 'alternative interface', and is a checkbox in the normal game options. I think there might be a setting that turns it on permanently, but I’m not sure. If you press ‘alt’ on your keyboard in battle, it shows exact hp, usernames, ship name.
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